Earlier this year, my school district began to transition from school-issued MacBooks to Chromebooks. Needless to say, the change was a big one. I presented to elementary staff this set of slides designed to help them find the new settings, move files to Drive, and just overall get the feel for using the new device.
The presentation is broken down into Settings, Google Drive, and Create With Chrome. The slides in themselves aren't designed to be a tutorial but accompanied my explanations. Hopefully, there is still helpful information contained within them. If you'd like your own copy of these slides, here's the link.
Showing posts with label Chromebooks. Show all posts
Showing posts with label Chromebooks. Show all posts
Tuesday, April 7, 2020
Friday, February 21, 2020
Google Ups Commitment to #CreateWithChrome
As more and more educators call on colleagues to find more ways for their students to use Chromebooks for creative purposes, the Google Mothership is taking steps to make that easier.
Recently Google posted on its Chromebooks in Education page, that a creative bundle will soon be available in the administrative console that features six apps aimed at students producing content and not just consuming it.
The recent additions are:
- Infinite Painter for sketching and drawing
- Squid for charts and diagrams
- Book Creator for storytelling
- WeVideo for video creation
- Soundtrap for music production
- Explain Everything for creating screencasts
While there are tons of sites that foster creativity with Chromebooks, these six are a great start to add to the console. Check out my special page The Chromebook Creativity Project for even resources.
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| Six apps that allow kids to #CreateWithChrome will soon be available for installation via the admin console. |
Monday, April 9, 2018
Check out "Check This Out with Ryan and Brian" podcast
I've followed the great ideas of Ryan O'Donnell and Brian Briggs for a long time on Twitter. On Sunday I discovered their podcast "Check This Out".
What got my attention was when Brian tagged me in a tweet announcing their latest episode. In episode 81, the two California educators spend some time talking about my "Chromebook Crisis" post earlier this winter. Not only are they keeping the conversation going about the need for more more creative uses of Chromebooks, they drew a nice connection to another project already underway.
Ryan has been presenting on and posting with the #CreateWithChromeBooks hashtag since the Fall of 2016 when he launched his own initiative to promote more creativity in learning with Chromebooks. His efforts are right in-line with what I am trying to do with the Chromebook Creativity Project on this site. One of my favorite ideas these guys mention is who cool a CUE Rock Star camp would be if it could be entirely Chromebook creativity themed.
Other cool parts of this episode include throwbacks to an app that emulates 8 bit Where in the World is Carmen San Diego? and the new handheld Oregon Trail game device. They throw in some rants too about a few things in edtech that could use an improvement or just hit the bricks. You also have to tip your hat to a couple of podcasters who share their favorite podcasts. Check out their show notes for links and give the episode a listen.
I am off to listen to more episodes....and get rid of the cutesy tile font I changed my Twitter name to. I agree guys, they're pretty lame.
What got my attention was when Brian tagged me in a tweet announcing their latest episode. In episode 81, the two California educators spend some time talking about my "Chromebook Crisis" post earlier this winter. Not only are they keeping the conversation going about the need for more more creative uses of Chromebooks, they drew a nice connection to another project already underway.
Ryan has been presenting on and posting with the #CreateWithChromeBooks hashtag since the Fall of 2016 when he launched his own initiative to promote more creativity in learning with Chromebooks. His efforts are right in-line with what I am trying to do with the Chromebook Creativity Project on this site. One of my favorite ideas these guys mention is who cool a CUE Rock Star camp would be if it could be entirely Chromebook creativity themed.
Other cool parts of this episode include throwbacks to an app that emulates 8 bit Where in the World is Carmen San Diego? and the new handheld Oregon Trail game device. They throw in some rants too about a few things in edtech that could use an improvement or just hit the bricks. You also have to tip your hat to a couple of podcasters who share their favorite podcasts. Check out their show notes for links and give the episode a listen.
I am off to listen to more episodes....and get rid of the cutesy tile font I changed my Twitter name to. I agree guys, they're pretty lame.
Saturday, February 3, 2018
The Chromebook Creativity Project - Jump in.
Since sharing some depressing data on how Chromebooks are being used by over 5,000,000 students in America's schools, great conversations have begun over what do we do about it.In my post I stated my dismay over the fact no creative sites were listed anywhere in the report. In order to help rectify this, I am beginning this page of links to sites that Chromebook-using learners can use to demonstrate learning in visual ways beyond the traditional typed document.
All of these sites are free and with limited or no apps. Many require no accounts to use and ones that do require accounts often let users use an existing Google Account. Some do have premium features that can be added for a fee.
This is very much an early work in progress and I will be constantly updating with new sites as well as lesson ideas.
Please share additional sites that can be added to this list via this Google Form. The form also gives the option of sharing your own expertise on the app like grade appropriateness, lesson examples of integration, links to student work, and any other insight you would like to share.
Charts and Infographics
ChartBlocksDatamatic.io
Easel.ly
LucidChart
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| Photo edited with Lunapic |
Plot.ly
Venngage
Vizzlo
eBook Publishing
Book Creator App - This one does require some front-loaded setup but is a great tool for students to share learning. Book Creator Ambassador Kelly Croy shares some insight on this episode of this Wired Educator podcast.
Photo Editors and Designers
BeFunky
Canva
Enhance.pho.to
Fotor
iPiccy
Lunapic (right click extension)
Makeup.pho.to
Pho.to Editor
Canva
Enhance.pho.to
Fotor
iPiccy
Lunapic (right click extension)
Makeup.pho.to
Pho.to Editor
Pixlr.com (Editor and Express) (right click extension)
Ribbet (Chrome App) - Access Google Photos and save back in Google Photos
Ribbet (Chrome App) - Access Google Photos and save back in Google Photos
Photofunia - Small number of image effects may contain weapons of be of a PG nature.
Friday, February 2, 2018
Yes....and - Alice Keeler continues the Chromebook Crisis conversation
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| image: AliceKeeler.com |
Original post: An American Chromebook Crisis: new report shows sad trends of how students are using the devices
A new report shows a huge amount of Chromebook use is being spent on educationally questionable video games, low level assessments, and YouTube with the two highest trending websites for over 5,000,000 learners (after G Suite for Education) being CoolMath Games and Renaissance Learning, the parent company to Accelerated Reader and other assessments.
Having followed the great stuff Alice publishes for years, she was actually one of the first people I thought of when I read the study and couldn't wait to hear her reaction. Well, here it is!
Chromebook Crisis: We can and must do better. - AliceKeeler.com
My favorite thing about Alice's post is that it not only expands upon for my call for more students creating with Chromebooks in classrooms, but Alice gives teachers all kinds of suggestions on how to do this with the sites I mentioned in my original post.
And...that's what is so great about the educational technology community. The ideas and plans for doing better are freely available and Alice is one of the best at giving practical, implement-and-make-a-difference-now ideas that don't require huge levels of skill to make work.
Let's do this. We can and must do better.
Wednesday, January 31, 2018
An American Chromebook Crisis: new report shows sad trends of how students are using the devices
A new report is out that tracks how Chromebooks are being used in K-12 classrooms and it is one of the most disheartening things I have read in a long time. I am not lying or using hyperbole. My stomach dropped reading the release from Chromebook management company GoGuardian.
Read the GoGuardian Report here.
In short a huge amount of Chromebook use is being spent on educationally questionable video games, low level assessments, and YouTube with the two highest trending websites for over 5,000,000 learners (after G Suite for Education) being CoolMath Games and Renaissance Learning, the parent company to Accelerated Reader and other assessments.
Let me say it again. The two highest trending websites (after G Suite for Education) for over 5,000,000 learners are
CoolMath Games and
Renaissance Learning, the parent company to Accelerated Reader and other assessments!
Have you ever really visited CoolMath-Games.com? Maybe I am missing something but I struggle to see how most of these games are even math-related, let alone going to build skills? Yes, there is a ton of strategy and logic involved and kids dig the site because they're always asking if they can use it in STEM. Sorry guys, we have a lot more engaging ways to build both math, strategy, and logic.
But...but...it's got Math in the name so it has to be educational, right? I think that alone is a big reason why teachers allow it to get so much traffic...and that kids are quiet for long periods of time while playing on it. Sure, there are worse things they could be accessing, but when this site dominates the study it shows us that the current state of Chromebooks in the classroom is really stuck at the lowest common denominator.
Now, I am not as hugely opposed to Accelerated Reader (Renaissance Learning) as some in the educational technology community are. In the right doses as a SUPPLEMENT to a reading program and used only when students are free to choose their own books I have no problem with it. However when it shows up as the second most trending site in terms of hits and time spent on it, then that shows that far too many schools are making it the core of their reading programs. That could be a whole series of future blog posts. There are other assessments like Star Reading and Star Math that are likely contributing to this number. It would be interesting for GoGuardian to share out that breakdown. Still it's a gut punch to see activities like these taking up such a chunk of how kids are using technology in the classroom.
Okay, first rant over! The study overall is quite interesting and definitely does a thorough job at dissecting where students are spending their time online with Chromebooks. The 2017 Benchmark Report: An analysis of emerging trends in Chromebook usage looks at what sites are being used most by students in three age brackets as well as what sites are most used by subject area. According to the report, "(The report) gives you an inside look into student device usage to inform best practices and provide a benchmark for your school’s technology programs. The Benchmark Report analyzes the aggregate device usage of 5 million K-12 students across the country."
GSuite for Education is by far the most utilized set of sites by Chromebook users and GoGuardian sets it aside from other non-Google sites, breaking down how the different parts rank. With 62.1% stated as Google Docs, it's my assumption that includes Docs, Sheets, Slides, and Drawings. I would like to see the percentage that each of those is used but the cynic me thinks it is highly likely that a huge chunk of that 62.1% is typing term papers like it's 1985...albeit using a really tricked-out Smith Corona. I do not mean to poo poo the use of Google Docs one bit though. This shows that all of the great aspects like sharing of docs and access anywhere are being used in great doses. Just over a year ago, I chronicled many of the advantages that the free suite offers. It's also important to remember we don't need to live in the "redefinition" realm of the SAMR framework and that technology should support sound pedagogy and Google Docs really can do that.
What surprises me and frankly saddens me a little bit too is that so few of these students' teachers (8%) are using Classroom to manage their Chromebook environments and that Google Drive is only accessed 2.5% of the time.
Now we get to Rant #2. YouTube grabs almost 21% usage in the Google category. Yes, there are endless numbers of videos that can teach you just about anything. When we cut access to YouTube this Fall at one of my elementary schools due to students being off-task with it, we found out how much we rely on it for independent learning and quickly opened it back up (filtered of course). Still I would love to see a breakdown of the actual types of YouTube videos being watched by students on their Chromebooks. My heart really wants a disproportionate number to be educational but my head leads me to believe that kitty cats, dumb web series, and music videos are probably leading the pack.
To be fair this study is not all doom, gloom, time wasters, and drill and kill. Both Scratch and Code.org popped up numerous times with Scratch garnering a #5 trending overall ranking. It's good to see these computer science sites getting lots of use by Chromebook users. Teachers are also doing their best to gamify a lot of learning as Kahoot came in at the top of a number of categories. Another favorite site of mine that places highly is the set of science simulations from PHET at the University of Colorado. Also, the study opened my eyes to several new sites I hadn't previously visited so definitely spend some time going through the lists.
What bugs me the most (Rant #3): For 23 years I have been evangelizing the use of edtech tools that foster student creativity and I have recently been preoccupied with a suspicion that because fewer and fewer schools are buying Macs for students that ground is likely being lost in the battle to promote high level uses of classroom technology. When I opened GoGuardian's email with the study all of those fears were validated. I was saddened but not really surprised. Zero sites for creativity are listed in the study. We know fewer kids are getting to create with Keynote, iMovie, and GarageBand due to device choice, but it doesn't look like they're getting many chances to use any of the Chrome-based alternatives to these apps either.
No Soundtrap. No Canva. No WeVideo. No Pixlr. No Emaze.
Creativity is so important and being able to convey a concept in multimedia is a skill all industries are demanding now. A local school board president was asking me about what's next in edtech and the discussion led to content creation. He holds a high-up position with a multi-national company that creates automobile interiors and he agreed.
"Everything, no matter the concept now has to be pitched in a highly visual and easy to understand way. Just using PowerPoint basic slides won't cut it anymore," he shared.
We need to be fostering those skills now.
Bottom line: When the technological investment in five million learners is being primarily spent playing games with questionable educational benefit, taking low level assessments, and watching YouTube then we have an edtech crisis on our hands. We can have "certified this" and "distinguished that" honors in our email signatures and be "ambassadors" for a thousand apps and sites but this report shows us the grim reality of how devices are really being used. Many of us have dedicated significant portions our careers to helping our fellow educators use technology in meaningful ways and this report should serve as a wake-up call as there is still a ton of work to do.
We can and must do better.
Read the GoGuardian Report here.
In short a huge amount of Chromebook use is being spent on educationally questionable video games, low level assessments, and YouTube with the two highest trending websites for over 5,000,000 learners (after G Suite for Education) being CoolMath Games and Renaissance Learning, the parent company to Accelerated Reader and other assessments.
Let me say it again. The two highest trending websites (after G Suite for Education) for over 5,000,000 learners are
CoolMath Games and
Renaissance Learning, the parent company to Accelerated Reader and other assessments!
Have you ever really visited CoolMath-Games.com? Maybe I am missing something but I struggle to see how most of these games are even math-related, let alone going to build skills? Yes, there is a ton of strategy and logic involved and kids dig the site because they're always asking if they can use it in STEM. Sorry guys, we have a lot more engaging ways to build both math, strategy, and logic.
But...but...it's got Math in the name so it has to be educational, right? I think that alone is a big reason why teachers allow it to get so much traffic...and that kids are quiet for long periods of time while playing on it. Sure, there are worse things they could be accessing, but when this site dominates the study it shows us that the current state of Chromebooks in the classroom is really stuck at the lowest common denominator.
Now, I am not as hugely opposed to Accelerated Reader (Renaissance Learning) as some in the educational technology community are. In the right doses as a SUPPLEMENT to a reading program and used only when students are free to choose their own books I have no problem with it. However when it shows up as the second most trending site in terms of hits and time spent on it, then that shows that far too many schools are making it the core of their reading programs. That could be a whole series of future blog posts. There are other assessments like Star Reading and Star Math that are likely contributing to this number. It would be interesting for GoGuardian to share out that breakdown. Still it's a gut punch to see activities like these taking up such a chunk of how kids are using technology in the classroom.
Okay, first rant over! The study overall is quite interesting and definitely does a thorough job at dissecting where students are spending their time online with Chromebooks. The 2017 Benchmark Report: An analysis of emerging trends in Chromebook usage looks at what sites are being used most by students in three age brackets as well as what sites are most used by subject area. According to the report, "(The report) gives you an inside look into student device usage to inform best practices and provide a benchmark for your school’s technology programs. The Benchmark Report analyzes the aggregate device usage of 5 million K-12 students across the country."
GSuite for Education is by far the most utilized set of sites by Chromebook users and GoGuardian sets it aside from other non-Google sites, breaking down how the different parts rank. With 62.1% stated as Google Docs, it's my assumption that includes Docs, Sheets, Slides, and Drawings. I would like to see the percentage that each of those is used but the cynic me thinks it is highly likely that a huge chunk of that 62.1% is typing term papers like it's 1985...albeit using a really tricked-out Smith Corona. I do not mean to poo poo the use of Google Docs one bit though. This shows that all of the great aspects like sharing of docs and access anywhere are being used in great doses. Just over a year ago, I chronicled many of the advantages that the free suite offers. It's also important to remember we don't need to live in the "redefinition" realm of the SAMR framework and that technology should support sound pedagogy and Google Docs really can do that.
What surprises me and frankly saddens me a little bit too is that so few of these students' teachers (8%) are using Classroom to manage their Chromebook environments and that Google Drive is only accessed 2.5% of the time.
![]() |
| GoGuardian breaks down how Google's GSuite apps are being utilized in the classroom by 5,000,000 US K-12 users. |
Now we get to Rant #2. YouTube grabs almost 21% usage in the Google category. Yes, there are endless numbers of videos that can teach you just about anything. When we cut access to YouTube this Fall at one of my elementary schools due to students being off-task with it, we found out how much we rely on it for independent learning and quickly opened it back up (filtered of course). Still I would love to see a breakdown of the actual types of YouTube videos being watched by students on their Chromebooks. My heart really wants a disproportionate number to be educational but my head leads me to believe that kitty cats, dumb web series, and music videos are probably leading the pack.
To be fair this study is not all doom, gloom, time wasters, and drill and kill. Both Scratch and Code.org popped up numerous times with Scratch garnering a #5 trending overall ranking. It's good to see these computer science sites getting lots of use by Chromebook users. Teachers are also doing their best to gamify a lot of learning as Kahoot came in at the top of a number of categories. Another favorite site of mine that places highly is the set of science simulations from PHET at the University of Colorado. Also, the study opened my eyes to several new sites I hadn't previously visited so definitely spend some time going through the lists.
What bugs me the most (Rant #3): For 23 years I have been evangelizing the use of edtech tools that foster student creativity and I have recently been preoccupied with a suspicion that because fewer and fewer schools are buying Macs for students that ground is likely being lost in the battle to promote high level uses of classroom technology. When I opened GoGuardian's email with the study all of those fears were validated. I was saddened but not really surprised. Zero sites for creativity are listed in the study. We know fewer kids are getting to create with Keynote, iMovie, and GarageBand due to device choice, but it doesn't look like they're getting many chances to use any of the Chrome-based alternatives to these apps either.
No Soundtrap. No Canva. No WeVideo. No Pixlr. No Emaze.
Creativity is so important and being able to convey a concept in multimedia is a skill all industries are demanding now. A local school board president was asking me about what's next in edtech and the discussion led to content creation. He holds a high-up position with a multi-national company that creates automobile interiors and he agreed.
"Everything, no matter the concept now has to be pitched in a highly visual and easy to understand way. Just using PowerPoint basic slides won't cut it anymore," he shared.
We need to be fostering those skills now.
![]() |
| At least there's Scratch which provides tremendous opportunities for students to develop creativity while building computer science skills. For me its popularity is the brightest spot in this study. |
We can and must do better.
Updated: ...and the conversations continue.
Friday, December 11, 2015
Think Different Tim Cook: 10 Reasons Chromebooks Are Winning...And It Has Nothing To Do With Testing
[caption id="" align="alignnone" width="990"]
Apple CEO Tim Cook calls Chrome devices "test machines" - Buzzfeed Photo[/caption]
On Wednesday in a Buzzfeed interview, Apple CEO Tim Cook called Chromebooks "test machines" and cited Google's take over of the education market as primarily a result of schools just buying hardware for standardized assessments.
There is no denying that recent mass purchases from school districts have been in response to needing more equipment for tests that have moved from paper to web browser. What is in question is why schools are choosing Chromebooks over Macs and iPads. Cook sells educational leaders and teachers short when he implies that testing is all that went into the decision making and all that is being done with the products once they reach schools.
Now, don't write me off as a hater. Heck, one of the proudest recognitions I have received is that of being named an Apple Distinguished Educator. I am a huge Apple advocate and I truly believe that Cupertino builds the most durable and best designed products in the tech world. For a long long time Apple won the classroom because its stuff "just worked" and it still does. The six-year-old Macbooks I teach with just hum along. The three-year-old cart of HPs...don't. The iPad has opened worlds previously un-explorable to people with disabilities. Apple has done great things in the classroom and I still believe schools need a number of Macs or iPads around for tasks Chrome devices can't. I am just not convinced anymore that Apple products are the only solution.
Here Mr. Cook are 10 reasons why educators are choosing Chrome devices over Apple products...and they don't have anything to do with testing.
Ultimately schools have to find the platforms and devices that work best for their needs. I always have a Mac nearby because I use so many levels of its functionality. My students don't always need the firepower and Google is picking up a lot of believers in educators who see all of the benefits Chrome devices can deliver at a fraction of the cost.
I understand and appreciate Tim Cook's passion for giving educators and learners amazing stuff but if Chrome devices are just "test machines", he needs to Think Different.
On Wednesday in a Buzzfeed interview, Apple CEO Tim Cook called Chromebooks "test machines" and cited Google's take over of the education market as primarily a result of schools just buying hardware for standardized assessments.
There is no denying that recent mass purchases from school districts have been in response to needing more equipment for tests that have moved from paper to web browser. What is in question is why schools are choosing Chromebooks over Macs and iPads. Cook sells educational leaders and teachers short when he implies that testing is all that went into the decision making and all that is being done with the products once they reach schools.
Now, don't write me off as a hater. Heck, one of the proudest recognitions I have received is that of being named an Apple Distinguished Educator. I am a huge Apple advocate and I truly believe that Cupertino builds the most durable and best designed products in the tech world. For a long long time Apple won the classroom because its stuff "just worked" and it still does. The six-year-old Macbooks I teach with just hum along. The three-year-old cart of HPs...don't. The iPad has opened worlds previously un-explorable to people with disabilities. Apple has done great things in the classroom and I still believe schools need a number of Macs or iPads around for tasks Chrome devices can't. I am just not convinced anymore that Apple products are the only solution.
Here Mr. Cook are 10 reasons why educators are choosing Chrome devices over Apple products...and they don't have anything to do with testing.
- The Reality of Classroom Technology Integration - “We create products that are whole solutions for people — that allow kids to learn how to create and engage on a different level,” Cook stated in the and he's correct. iMovie, Keynote, Pages, Final Cut Pro, Motion, and other high level apps are the staples when it comes to kids creating high level content. The only problem for Apple is that the vast majority of students and teachers don't learn and teach constantly at this level. As great as all of these Apple tools are, right or wrong, they have taken a support role to the tools students and teachers use most.The SAMR framework discusses how teachers use tech at varied levels between basic "substitution" and creating previously inconceivable activities in a level defined as "redefinition". The Apple stuff excels in the hands of teachers who have mastered ways of getting to redefinition but the vast majority of educators are somewhere in the middle and most of the learning tasks they ask students to do with technology doesn't require the high end apps.
- Price - Chrome devices continue to drop in price to the point where schools can buy five Chromebooks with touchscreens for the price of one Macbook. It's hard to justify the extra cost if the job can be done with a solid device at a fraction of the money. I just bought a fully functioning Chrome computer in the $85 Chromebit. $85! Yes it requires me to connect it to an HDMI display and I have to supply the keyboard and mouse but that price point alone makes it wildly affordable for a number of functions around a school.
- They Just Work - It is still the number one reason I always choose Apple stuff over Windows stuff and I was very suspect of the Chrome products when they first hit the market. Aside from getting used to the layout of where everything is on these devices my experience has been that the simplicity of the Chrome "just works" as well. With less operating system there are less hassles.
- Ease of Management - Managing a cart of iPads is incredibly time consuming and not something most classroom teachers are entrusted to do. Apple has put out a series of management solutions but none have been the silver bullet that actually make life easier for teachers. With Chrome there is virtually no management because when a kid logs in with their Google Apps for Education account, all of their stuff is available.
- Google Apps - No, the free suite won't let you make your documents as cute as Word or Pages will, but with a little skill you and your kids can get darn close. Cute isn't deal closer on GAFE though. Storage is unlimited for schools and with a little foresight educators can help kids set up portfolios that will follow them all of the way through high school. No one will ever lose their work due to a dead laptop battery because Google saves every few seconds. Plus, it's just automatically already set up with every Google account. Yes, Apple offers a version of its iWork suite online for free and it can do a lot but space is limited and the sharing options aren't close to what GAFE does. What is really cool though is that if you want to use the online versions of iLife you can do it on a Chromebook.
- Collaboration - The whole game changed way back in the day when Google bought Writely from an upstart called Upstartle. Simply being able to edit something simultaneously ten years ago was groundbreaking. Google has used the last decade to further enhance the collaborative capabilities. Apple is bringing that to iLife but are essentially playing catch up. The collaboration built into a Google Apps/Chrome environment helps teachers better communicate with students and provide useful feedback. The same is true with students communicating and collaborating better with each other.
- Google Classroom - From its introduction teachers have been flocking to the free learning management system. As it evolves and becomes more stable it is becoming the go-to, even by die hard Edmodo and Schoology users. What is the big deal? See all six of the previous reasons. Seriously, you can apply all of them. As a classroom teacher, paper was my Achilles heel. In Classroom it's all digital and the interface shows who has completed work and who hasn't. Once it's turned in, it's locked until the teacher grades and returns it. Apple offers iTunes U which is a beautiful way to present content and develop courses that don't rely on Internet connectivity but they only run on an Apple device. Classroom works everywhere.
- Access Everywhere - Speaking working everywhere, students and teachers can access the work they started on the Chrome device at school anywhere they can find a web browser with an Internet connection. It is something kids have come to take completely for granted. Ubiquitous access is their normal. A perfect example was when we were making book report trailers on iMovie and my students all wanted to know how they could find their work when they got home so they could continue working. They were put off when I told them it was only available on the one device they'd been using.
- Open To Innovation - Google Apps has evolved at light speed because of the way individuals can create add-ons. Doctopus and Goobric are examples of innovation created by a user that have made the product better fit teacher needs. This isn't just in Docs either. There are a ton of new Chrome apps being developed that bring a lot of the creativity and depth of exploration to the Chrome browser. Apple obviously innovates all of the time too but doesn't adapt as fast as Google because the innovation all takes place within Apple.
- Big Yet Nimble - Lebron James and Cam Newton are special athletes because they are big yet have uncharacteristic speed. Google Chrome and the devices that run it are a lot like that. Google is massive with unlimited resources to support its products yet has retained a simplicity that makes stuff work at the highest level of efficiency. There is no reason to expect that won't continue to be the case.
Ultimately schools have to find the platforms and devices that work best for their needs. I always have a Mac nearby because I use so many levels of its functionality. My students don't always need the firepower and Google is picking up a lot of believers in educators who see all of the benefits Chrome devices can deliver at a fraction of the cost.
I understand and appreciate Tim Cook's passion for giving educators and learners amazing stuff but if Chrome devices are just "test machines", he needs to Think Different.
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