Autodesk has built itself into a huge force on the industrial design and 3D animation fronts in gaming and entertainment.
Now they are making a big push for education and inviting educators to use all of their software for free.
There are some amazing design apps for as young as 4th grade and some serious high-end tools for computer-aided drafting and video editing projects as well.
For a good place to start, go to the app store and find anything "123d" for your iPad. Let your kids figure out how quickly they can begin molding and modeling. Be warned that you will probably want to get a 3D printer though so you can make their creations a reality .
My favorite so far is the Catch app that lets you shoot panoramic shots of an object and then the apps builds it into a 3D digital model. I showed our art teacher how I created a digital version of one of the 3rd grade sculptures a girl at Blue Star Elementary made. This gives us the ability to save physical creativity in digital portfolios or share it far beyond school walls.
Autodesk is involved in so much. I was surprised to learn they also make the Pixlr online creativity suite, Tinkerbox app (iOS), and the Instructables app (iOS and Android).
Look for what I hear will be an impressive presence at ISTE this summer.
I would bet serious money that this company will become a major, well-known force in education in the next 5 years...if not a lot sooner.
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