Showing posts with label Autodesk. Show all posts
Showing posts with label Autodesk. Show all posts
Tuesday, May 27, 2014
Point and Shoot 3D Modeling with 123D Catch
The cat sculpture above was created by one of our third graders in art class. It is a nice piece of work in the style of artist Laurel Burch. After it and others were displayed in the library for a couple of weeks students took them home.
We were able to create a 3D interactive digital replica simply through the iPad's camera and the 123D Catch app from Autodesk.
The app directs the user through a series of shots in order to capture all angles of a 3D object. After some rendering, the app sews together all overlapping images and creates a digital version. It is extremely easy.
The cool thing is that content created in any of the 123D apps can be further edited and developed via a companion Autodesk web app. The cat sculpture had a lot of excess space in the model like bookshelves and background that I was able to remove. Be warned though. Some of the models you send from your mobile device to the app can be pretty big and take significant time and memory to load. Once I cut out the extras, working with model was much smoother.
These models can also be printed at home if you have a compatible 3D printer or 3D prints can be ordered through Autodesk. If you thought the world of Maker Faires and 3D modeling was far beyond your tech savviness, this app makes the process as easy as point and shoot.
Wednesday, May 14, 2014
Autodesk offering free software to educators
A
utodesk has built itself into a huge force on the industrial design and 3D animation fronts in gaming and entertainment.
Now they are making a big push for education and inviting educators to use all of their software for free.
There are some amazing design apps for as young as 4th grade and some serious high-end tools for computer-aided drafting and video editing projects as well.
For a good place to start, go to the app store and find anything "123d" for your iPad. Let your kids figure out how quickly they can begin molding and modeling. Be warned that you will probably want to get a 3D printer though so you can make their creations a reality .
My favorite so far is the Catch app that lets you shoot panoramic shots of an object and then the apps builds it into a 3D digital model. I showed our art teacher how I created a digital version of one of the 3rd grade sculptures a girl at Blue Star Elementary made. This gives us the ability to save physical creativity in digital portfolios or share it far beyond school walls.
Autodesk is involved in so much. I was surprised to learn they also make the Pixlr online creativity suite, Tinkerbox app (iOS), and the Instructables app (iOS and Android).
Look for what I hear will be an impressive presence at ISTE this summer.
I would bet serious money that this company will become a major, well-known force in education in the next 5 years...if not a lot sooner.
Now they are making a big push for education and inviting educators to use all of their software for free.
There are some amazing design apps for as young as 4th grade and some serious high-end tools for computer-aided drafting and video editing projects as well.
For a good place to start, go to the app store and find anything "123d" for your iPad. Let your kids figure out how quickly they can begin molding and modeling. Be warned that you will probably want to get a 3D printer though so you can make their creations a reality .
My favorite so far is the Catch app that lets you shoot panoramic shots of an object and then the apps builds it into a 3D digital model. I showed our art teacher how I created a digital version of one of the 3rd grade sculptures a girl at Blue Star Elementary made. This gives us the ability to save physical creativity in digital portfolios or share it far beyond school walls.
Autodesk is involved in so much. I was surprised to learn they also make the Pixlr online creativity suite, Tinkerbox app (iOS), and the Instructables app (iOS and Android).
Look for what I hear will be an impressive presence at ISTE this summer.
I would bet serious money that this company will become a major, well-known force in education in the next 5 years...if not a lot sooner.
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